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  1. #111
    Level 6: Prominent Opinion hat7rick is on a distinguished road hat7rick's Avatar
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    ok then i guess u are right probably. i will rethink the format. perhaps escalate as u say but on a slightly bigger map

  2. #112
    Forum Moderator and All Knowing God. Cardinalsrule is a glorious beacon of light Cardinalsrule is a glorious beacon of light Cardinalsrule is a glorious beacon of light Cardinalsrule's Avatar
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    I don't think you need to change the map, Africa is a pretty big map. Basically, that's WHY it could lead to a stalemate. 3-player escalite on a small map would work, but on a big map you're much more likely to stalemate. I'd say 2 options, either change from escalite to escalate, or change to a smaller map.

    And just make that last game singles, as master said, it's not working right now to have teams in the finals. If you want to do that, and have a banner made, I'd be happy to make the tourney for you.
    Last edited by Cardinalsrule; 09-28-2013 at 10:28 AM.
    "And if you don't give up and don't give in, you may just be OK" ~ Mike and the Mechanics "The Living Years"

  3. #113
    Forum Moderator and All Knowing God. th-child commands your respect th-child commands your respect th-child's Avatar
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    Masterj, could you please make this tourney?



    'Loaded Dice' Championships II.

    We are looking for the champion of 'The Loaded Dice' Fixed Force Club.
    Outsiders are welcomed to join, too.


    Round 1:
    Everybody knows that the dice are loaded
    (6 games, 24 players)

    USA
    Players: 4
    Objective: Standard
    Teams: Doubles
    Reserves: Escalate
    Reinforcement allowance: 3
    Reinforcement: Path
    Force: Fixed


    Round 2:
    Everybody knows the good guys lost
    (1 game, 12 players)

    North America
    Players: 12
    Objective: Standard
    Teams: Triples
    Reserves: Escalate
    Reinforcement allowance: 3
    Reinforcement: Path
    Force: Fixed


    Round 3
    Everybody knows it's me or you
    (1 game, 3 players)

    Duck&Cover
    Players: 3
    Objective: Standard
    Teams: Singles
    Reserves: Escalate
    Reinforcement allowance: Unlimited
    Reinforcement: Anywhere
    Force: Fixed

    Award breakdown: 70-20-10

    Thanks!

  4. #114
    Level ∞: Shadow Master masterjskye commands your respect masterjskye commands your respect masterjskye's Avatar
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    K, done.

  5. #115
    Forum Moderator and All Knowing God. th-child commands your respect th-child commands your respect th-child's Avatar
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    Thanks a lot!

  6. #116
    Level 6: Prominent Opinion hat7rick is on a distinguished road hat7rick's Avatar
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    it seems the tournament is broken (loaded dice championship)

  7. #117
    Level 9: Highly Acclaimed Authority on the Subject BadElmer deserves your respect BadElmer's Avatar
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    Here's one, master...

    http://imageshack.us/a/img96/8281/s927.jpg


    Nobody Loves Me.

    These are the LEAST loved maps (according to Cagey Polls, Inc.), but surely there are 24 of us who will really play anything.

    Round 1:
    Nobody loves Philippines
    (6 games, 24 players)

    Philippines
    Players: 4
    Objective: Mercenary
    Teams: Singles
    Reserves: Escalite
    Reinforcement allowance: 1
    Reinforcement: Anywhere
    Force: Chance


    Round 2:
    Nobody loves Antiquus
    (2 games, 6 players)

    Classic Antiquus
    Players: 3
    Objective: Assassin
    Teams: Singles
    Reserves: Flat
    Reinforcement allowance: 3
    Reinforcement: Border
    Force: Chance


    Round 3
    Nobody loves Aussie
    (1 game, 2 players)

    Australia
    Players: 2
    Objective: Standard
    Teams: Singles
    Reserves: Flat
    Reinforcement allowance: None
    Reinforcement: Anywhere
    Force: Chance

    Award breakdown: 80-20


    Thanks
    Last edited by BadElmer; 10-26-2013 at 06:53 AM.

  8. #118
    Level 6: Prominent Opinion hat7rick is on a distinguished road hat7rick's Avatar
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    maybe they like those maps but hate flat rate / escalite endless marathons:P

  9. #119
    Level 9: Highly Acclaimed Authority on the Subject BadElmer deserves your respect BadElmer's Avatar
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    Quote Originally Posted by hat7rick View Post
    maybe they like those maps but hate flat rate / escalite endless marathons:P
    mebbe so. I'm open to settings changes, but I don't want ALL escalate all the time either...

  10. #120
    Level 6: Prominent Opinion hat7rick is on a distinguished road hat7rick's Avatar
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    Quote Originally Posted by BadElmer View Post
    mebbe so. I'm open to settings changes, but I don't want ALL escalate all the time either...
    thanks for changing the settings. Joining right now

    i think flat rate are good for head on matches eg 6v6,4v4,3v3,2v2. They are also ok in very small maps like tiny / duck & cover, also viable in the assassin format. escalite still may end in a stalemate but you have more motivation to take someone out even at later stages of the game in a possible stalemate. Still not viable for few players in huge maps like massive / balkans. e.g 4 players escalite in balkans would suck as well as 6 players escalite in massive.

    that's just my opinion
    Last edited by hat7rick; 10-26-2013 at 06:34 AM.

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