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Threads 1 to 20 of 547

Forum: Suggestions and ideas

Let's make this place a better world (domination)

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  1. Priority features and fixes.

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  2. Stuff we would like to get done at some point.

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  3. Suggestions that have been implemented.

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    • Threads: 85
    • Posts: 509
  1. Official Sticky Thread Sticky: The List

    A compendium of suggestions from over the years... JOINING A GAME * MIN/MAX RANK LIMIT OPTIONS ON JOINING GAMES * ABILITY TO BLOCK CERTAIN...

    Started by masterjskye, 09-09-2016 01:49 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 2,332
    10-04-2018 04:02 PM Go to last post
  1. New type of reinforcement

    Hi all, while playing a Europe massive 1 border flat game I was thinking about a more realistic type of reinforcement: Currently, 1 border reinf....

    Started by MrTotoro1, 08-10-2019 08:28 AM
    • Replies: 3
    • Views: 39
    08-11-2019 03:57 AM Go to last post
  2. enhancement: border reinforcements

    If you are playing in a game set with multiple (or unlimited) "Border" reinforcements, it's basically like playing with "Path" reinforcements because...

    Started by Shepherd, 05-19-2010 01:57 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 1,497
    08-09-2019 08:17 PM Go to last post
  3. New reinforcement option?

    I think that the differences are too big between the options flat, escalate and lite. Wouldn't a double flat option be a good variant to afford a...

    Started by bonnajavel, 09-21-2018 03:43 AM
    • Replies: 2
    • Views: 193
    08-09-2019 08:11 PM Go to last post
  4. Awesome A suggestion for when there is an obvious winner...

    When it's obvious you or your opponent are going to be sweeping over the map and cleaning it up, the process to end the game is a tedious, boring and...

    Started by MrTotoro1, 02-10-2019 11:50 AM
    • Replies: 1
    • Views: 83
    08-09-2019 08:07 PM Go to last post
  5. Nukes! sides

    Hi. I am coming back to this issue: when you play the Nukes! map, especially on Mercenary games, it is too deciding whether you ended up in one...

    Started by palmono, 07-29-2019 09:06 AM
    • Replies: 1
    • Views: 34
    07-29-2019 12:27 PM Go to last post
  6. Bidding System for 1st Move in 1v1

    On most 1v1 maps, this game is usually decided by who goes first. I believe I have won about 99% of the time when I get the first move, and lost...

    Started by MadMax14, 08-25-2016 08:46 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 2,673
    07-04-2019 07:02 PM Go to last post
  7. Friends list - have names show up on mouse over

    I would like for it to be easier to see "who's who" on your friends list. Something maybe along the lines of when you move the cursor over the...

    Started by F15FreeEagle, 08-12-2016 04:48 PM
    • Replies: 6
    • Views: 498
    06-02-2019 10:12 AM Go to last post
  8. Ability to block certain players from joining your games (Foes)

    Just curious if there is a Foe Button in the works or if there is one, where is it?

    Started by uscg, 05-04-2011 03:15 AM
    8 Pages
    1 2 3 ... 8
    2 Deleted Post(s)
    • Replies: 78
    • Views: 4,398
    04-29-2019 05:09 PM Go to last post
  9. Thread deleted by th-child
    Reason
     spam
  10. 1v1 option idea

    I think the first to act player has an advantage but not as much as people think as reacting is sometimes the better option but... perhaps an option...

    Started by Pariah, 03-10-2019 08:15 PM
    • Replies: 1
    • Views: 138
    03-10-2019 08:35 PM Go to last post
  11. Fix the dice!

    You know what? This place is becoming a freaking ghost town!!! Want to know why? You dont fix anything! You need to fix the dice and you need to stop...

    Started by DDriderBANNED, 12-17-2018 05:20 AM
    5 Pages
    1 2 3 ... 5
    1 Deleted Post(s)
    • Replies: 41
    • Views: 1,568
    02-14-2019 09:33 PM Go to last post
  12. Playing MajCom on Mobile Devices

    Has anyone tried accessing the site via their Smartphone internet browser...Although the screen shots are sure to be small, it would be great to...

    Started by Congentiatos, 09-29-2010 07:13 AM
    13 Pages
    1 2 3 ... 13
    1 Deleted Post(s)
    • Replies: 121
    • Views: 6,050
    02-07-2019 07:40 AM Go to last post
  13. Fixed First Turn Deploy for All Players

    Everybody should start with the same amount of troops in the begining. they guy who goes last always starts with less troops and its pretty unfair...

    Started by Restrepo, 06-06-2011 11:49 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 55
    • Views: 4,919
    12-28-2018 03:30 AM Go to last post
  14. To the dice manipulators

    I would appreciate it if whichever one of you is manipulating the dice to just cut it out. I have not had a single winning roll in the past 7 games....

    Started by DDrider, 12-02-2018 07:49 PM
    • Replies: 3
    • Views: 296
    12-04-2018 08:53 PM Go to last post
  15. Stats???

    Hi all, when we click on awaiting games, we can scroll down the list. If we select one of them we can see who's playing who and who's turn it is. And...

    Started by bilsi, 11-24-2018 12:21 PM
    • Replies: 0
    • Views: 163
    11-24-2018 12:21 PM Go to last post
  16. game recap

    many years back i used to play quite a bit of risk online. not fully sure anymore where i saw it, but after the game was finished, you could watch a...

    Started by elris, 10-25-2018 12:34 AM
    • Replies: 1
    • Views: 257
    10-25-2018 07:40 AM Go to last post
  17. Identify Verification For Each Player On The Site

    My suggestion is that each player on the site should be identified. The ability to create multiple anonymous accounts has turned the site into a war...

    Started by KingJAB, 10-14-2018 03:11 PM
    • Replies: 0
    • Views: 220
    10-14-2018 03:11 PM Go to last post
  18. Option to Choose Initial Territories

    I think instead of always having a random drop in realtime games, you should have the option of choosing the areas that you want to place your troops...

    Started by lh34, 11-08-2010 01:09 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 45
    • Views: 2,815
    10-10-2018 10:38 AM Go to last post
  19. Reserved Game Slots

    One thing that would make this site Much more easier would be an invite system. While you already have a partial invite system, if someone joins the...

    Started by tdans, 06-02-2011 05:58 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 2,502
    09-30-2018 05:32 AM Go to last post
  20. Redesign the Attack Box to Minimize Mistakes

    Not that it mattered greatly in the game, but I clicked on ADVANCE, when I wanted to press ALL; and all my hordes were stuck. An undo button would...

    Started by coolname, 08-02-2010 05:03 AM
    6 Pages
    1 2 3 ... 6
    1 Deleted Post(s)
    • Replies: 55
    • Views: 5,926
    09-17-2018 01:09 PM Go to last post

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